Arnold is an advanced Monte Carlo ray-traced visualization module designed to handle your most complex projects. For artists and motion graphics studios around the world, it offers a powerful yet easy-to-use rendering process that delivers beautiful and predictable results and allows you to focus on creating rather than spending hours on customization.
The C4D plugin (C4DtoA) is designed to feel like a natural part of Cinema 4D. An artist-friendly user interface with simple and intuitive controls means fewer clicks to get the look you want.
C4DtoA is intuitive enough for beginners, but powerful enough to handle the most complex characters, scenes, and lighting problems.
Use GPU rendering to speed up the development of interactive looks and lighting. Choose optimized CPU rendering with cheaper hardware and the ability to scale reliably in the cloud.
Get the scalability of an open architecture that makes it easy to integrate Arnold into your pipeline and adapt to project needs. Create your own shaders, cameras, light filters, output drivers and shaders.
C4DtoA supports the full Arnold feature set with tools designed to help you save time and give you more “direct control” over lighting, shaders, and other rendering effects, including:
The Arnold shading network editor for writing custom shaders
Advanced cartoon shader
Advanced AOV support
Procedural (alternates)
Excellent intellectual property rights features-
Light Manager
Support for Thinking Particles, XParticles, Turbulence
Adaptive sampling