THE 2D PHYSICS ENGINE FOR ADOBE AFTER EFFECTS
Newton 3 brings realistic physics to After Effects plugin, making your 2D composition layers act like solid objects that interact with each other – just like in the real world. It gives you many ways to control the properties of your objects, including type, density, friction, bounciness and velocity. You can also change world properties, like gravity. What’s more, Newton 3 allows you to create realistic joints between objects, so you can easily create complex motion. Once you complete your simulation, the animation is recreated in After Effects with standard keyframes, so you can adjust the timing however you choose. Easy, no?
Newton 3 can be tested for free ! The unregistered version is fully functional but export is restricted to 25 frames. Download it and try it !
MAIN FEATURES
With Newton 3, 2D layers in AE act like solid objects
Supports masks, text and shape layers
Handles collisions, friction, bounciness, gravity and much more
6 types of object (static, dynamic, kinematic, AEmatic, dormant and dead)
6 types of joints (distance, pivot, piston, spring, wheel and blob) so you can connect objects exactly how you want
Attract or repel objects with our magnetism system
Almost every physical property can be animated with keyframes
Clean, well-organized and easy to use interface
Fast preview, and fast export to keyframes
What’s new;
Improved shape support
Changes: improved detection of “bad” shapes
U2B;
Universal 2 binary format applications and plug-ins run on both Intel x86-64-based and ARM64-based Macintosh computers (“Apple Silicon” / “Apple M1”).