Stardust is an innovative Adobe After Effects plug-in for creating stunning motion graphics and effects based on particles and objects. Its innovative interface allows you to combine 3D models, particles, effects, and more, all existing and interacting in one common space, providing unparalleled integration between powerful tools that enable creative expression that was previously not possible in After Effects. Bring your vision to life with 3D physics, the Replica animation engine, a library of 3D models and hundreds of other features. Easily create complex effects using any of the hundreds of supplied presets, or create setups from scratch using a modular workflow.
Peculiarities:
Volumetric rendering
Create beautiful and captivating smoke effects from any particle system setup. Import VDB files from other 3D packages for amazing simulations to control and render with the AE camera inside your composition for easy and seamless integration with your compositing workflow.
Volume
The seamless integration of the world-famous openVDB technology into Stardust makes it easy to create 3D objects. Convert entire particle systems and models to volumes and manipulate the result with a variety of tools such as booleans, filters, noise and more.
Volumetric lighting
3D volumetric lighting for atmospheric effects, significant rendering speed improvements for major particle types, enhanced rendering options, compositing helpers like Shadow Catcher materials and shadow rendering, animation tool improvements, workflow helpers like an OBJ file importer, and a host of other additions to the toolbox.
Physical particles
Particles and models can interact, collide, and influence each other through forces, making it easy to create stunning animations.
Visualization of 3D models
Take your particles to a whole new dimension. Render 3D models from OBJ files, primitives and extruded particle shapes, add some image-based lighting, Ambient Occlusion and you’ll be super cool.
Functions
Modular 3D particle system for After Effects.
Node-based interface for easy creation of complex systems in a single 3D space.
Add or replace intelligent presets in one click.
Replica, a unique tool for reproducing particles in many exciting ways.
Countless particle effects for both 3D and 2D.
Emitters, Particles, Replicas, Forces, Auxiliary Emitters, 3D Models, Text and Mask, and Physically Modeled Maps.
Space deformers, Sphere, Box, 3d Models, Bend, Twist, Maps, Black hole.
Splines animated as paths and emitters.
Containers for placing and/or emitting particles into a sphere, box or 3D model.
Particles
One tool in one 3D space, all on the same level with endless possibilities. It’s a fully featured particle system with forces, fields, motion blur, depth of field and more.
Modular
Breakthrough, easy-to-use node-based interface. Start with a preset or create your own nodes. You can add multiple emitters, particles, and forces, and they will all work in the same 3D space on the same layer. This makes it very easy to create simple or complex particle systems to achieve new and exciting results.
Replica
Rethink what a particle system is capable of! Create beautiful animated graphics by reproducing particles in many different ways. With Replica, you can create unique designs: organic, technological, the options are endless.
Space deformers
Spheres, boxes, 3D models, displacement maps and more can be used to push, pull, surround, color and move particles. The knots of a black hole can be used to attract particles over time.
Smart presets
The easy-to-use smart preset browser allows you to download an entire setup, node or single parameter with a single click. There are tons of amazing presets to choose from. Presets can now be searched for any keyword or phrase, as well as browsed. You can also replace an existing node tree with a preset one in one click.
3D models
Particles can be emitted along the vertices of the 3D model or from its volume.
Grids
With a unique and easy-to-use modular workflow, Stardust meshes can be used as a starting point for endless options and stunning results.
Splines
Defined with After Effect lights, create 3D lines or 3D particle-emitting paths to create looks that would otherwise be impossible to achieve.
Text and mask
Particles can be emitted from live text and masks either from their volume or from their edges. The paths can then be trimmed, repositioned and controlled in a variety of ways to create effects never seen before.
Compatibility
Adobe After Effects
Apple Silicon support